package shooting.ui.unit.waypack
{
	import flash.geom.Point;
	
	public class WayPackSet0
	{
		public function WayPackSet0()
		{
		}
		static public var GOFRONT:Array = [
											{position:new Point(0, 100),delay:30},
											{position:new Point(0, 500),delay:500},
											{position:new Point(0, 600),delay:30}
											];
		static public var STAY_CENTER:Array = [
											{position:new Point(0, 130),delay:30},
											{position:new Point(0, 130),delay:7500},
											{position:new Point(0, -100),delay:30}
											];
											
		static public var GOZIGZAG:Array = [
											{position:new Point(0, 50),delay:30},
											{position:new Point(25, 50),delay:30},
											{position:new Point(25, 100),delay:30},
											{position:new Point(-25, 100),delay:30},
											{position:new Point(-25, 150),delay:30},
											{position:new Point(25, 150),delay:30},
											{position:new Point(25, 200),delay:30},
											{position:new Point(-25, 200),delay:30},
											{position:new Point(-25, 250),delay:30},
											{position:new Point(0, 250),delay:30},
											{position:new Point(0, 600),delay:150}
											];

	}
}